Working across the layers where software meets the machine: process and memory behavior, network-facing services, secure data paths, and static analysis tooling.
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Low-level C implementations built from scratch: custom memory allocator, cryptographic primitives, RTOS, virtual machine, interpreter, and HTTP web server—backed by a live interactive showcase. C · Linux · OS Internals
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High-speed code mapper powered by Rust and tree-sitter that parses repositories into symbol, call, and dependency graphs with both terminal (TUI) and browser interfaces. Rust · tree-sitter · Static Analysis
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Network intrusion-detection research combining a CNN/RNN detection pipeline, adversarial attack/defense simulation, validation tooling, and an optional C++ backend. Python · C++ · Deep Learning · NetSec
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Post-quantum and secure communications architecture and protocol implementation written directly in C for minimal overhead and deterministic memory control. C · Cryptography · Networking
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| Project | Architecture & Scope | Stack |
|---|---|---|
| ZT-SDX | Zero-trust document exchange prototype featuring an API gateway, identity/policy enforcement, strict service boundaries, and audit workflows. | Go · Zero-Trust · Security |
| CrimeNet | Explainable link-analysis platform with human-in-the-loop review, audit trails, and tamper-evident records (Built for SIH26189 — Ministry of Home Affairs). | Python · Blockchain · Graph Analysis |
| Project | Architecture & Scope | Stack |
|---|---|---|
| Custom Unix Shell | POSIX-inspired Unix shell supporting lexical parsing, process spawning, pipelines, I/O redirection, built-ins, and command history. | C++ · Linux · Syscalls |
| LIVEWALLIE | GNOME Shell extension paired with a Rust telemetry sampler mapping real-time CPU, thermal, GPU, battery, memory, and audio signals to live desktop visuals. | Rust · JavaScript · GNOME |
| Reactive Keychain Buddy | Hardware-to-cloud companion system: ESP32-C3 embedded firmware, Android Jetpack Compose app, and Go backend with BLE and offline-first state sync. | C · ESP-IDF · Kotlin · Go · BLE |
| SIM-freak | High-throughput N-body astrophysics simulation implementing Barnes–Hut spatial trees, stellar evolution, GPU compute shaders, and OpenGL rendering. | C++20 · OpenGL · GPU Compute |
| SprintBridge | Full-stack application with evidence-based matching, relational persistence, and automated end-to-end browser and API test suites. | TypeScript · React · FastAPI · PostgreSQL |
| Layer | Technologies |
|---|---|
| Systems & Low-Level | C · C++20 · Rust · Linux · CMake · Cargo · POSIX / Syscalls |
| Embedded & Edge | ESP-IDF · ESP32-C3 · Bluetooth LE (BLE) · Android (Kotlin / Jetpack Compose) |
| Backend & Networking | Go (Gin) · Python (FastAPI / Flask) · PostgreSQL · SQLite |
| Frontend & Tooling | TypeScript · JavaScript · React · tree-sitter · OpenGL |



